I'd like to play anyone that has previously beaten me - Steej
1 year ago - 2nd Aug 8pm - 2018
Today we welcome Tyler 'Steej' Joseph for the very first time to the interview booth. Tyler has represented Australia, in the Corvidae black and white, at Quakecon WC 2017 ( Dallas), Dreamhack Winter 2017 ( Sweden) and Dreamhack Tours 2018 ( France). Eager to see what 2018 will hold for the boys and check in on their preparation and readiness for Quakecon 2018 in Dallas, Texas next month.
First of all, not many non-Australian players would know who you are so for the international readers where did you come from in Quake series, how long did you play and how did you get this good?
Steej: Quake Live was the first Quake I had played, and unfortunately, it was towards the end, long after experienced players like Dandaking had stopped playing. I played the game on and off for a few years and only really liked duelling; which I was able to reach a decent level locally. When Quake Champions was announced I immediately decided I would put a lot of effort into it.
In 2017 Quakecon you were close to leaving your group of Clawz, vo0 and Whaz where the two proceeding players went on to meet again in the Grand Finals. Then at the Dreamhack Sweden competition you were in an arguably difficult group of Noctis, Clawz and Rapha. How do you feel your tournament draw has impacted your international performances thus far?
Steej: All players at these events are top tier, some groups may be harder than others but my groups will always be tough because I'm a low seed. I feel my game is evolving after every event I attend which makes me realise I'm not a complete player yet. So I try not to get upset about it even though I would like to take some people down... soon.
From the events you have already attended, what would you say is the most enjoyable experience for you other than competing and most memorable moment?
Steej: There were plenty of enjoyable moments from all three events, too many to list. Unfortunately the most memorable moments are definitely not enjoyable. Like the time we walked on the tracks to different train stations because we refused to pay 70 euro's for a train (LOL France).
Now that you have played with Dandaking for 6 months as a 2v2 team, what do you feel is your biggest strength as a duo?
Steej: We are always looking for angles to output damage no matter the situation; we have high pressure because of this. Despite improving our playstyle to reduce the damage we receive, it has not changed that much and feels like a nice balance.
Reflecting back on Dreamhack Tours would you say that there is any one thing from your team's performance that you want to change coming into Quakecon 2v2 TDM?
Steej: Most people were impressed by us at Tours, but honestly we were pretty disappointed with our placing and feel we can do a lot better. We have improved several things in our game but I feel we're in a good spot for Quakecon.
You've had the opportunity to play against and meet a few players now who would you say is your favourite player to go up against and talk/socialise with outside of the game?
Steej: I'd like to play anyone that has previously beaten me so I can tick their name off my list; it's getting a bit long at the moment. I haven't talked to many players other than greeting them, but the few that I have are really nice guys.
With Quakecon 2018 now less than a month away and there has been a lot of changes to this event compared to last years Quakecon and Dreamhack Tours I would like to get your opinion on the following changes:
Inclusion of Champion Bans per opponent
Steej: I think it's a good idea to implement the ban system as it forces players to widen their pool of champions and also creates interesting matchups we would never have seen. It's definitely better for spectating too.
The new map Molten Falls
Steej: Still early days for this map but from what I can tell it plays very well and has nice angles.
Changes to the duel Tournament and giving only $25,000 to 1st
Steej: As much as I am enjoying 2v2, duel is the reason I started Quake so I'm disappointed there won't be more focus on it this year, but at least it hasn't been forgotten completely. BO1 winner takes all is anyone's game so it will be very tense.
How do you feel in general about your preparation, progress and training coming into this Quakecon 2018 and what are your expectations for this tournament?
Steej: Getting good practice in Australia is always tough so we have also been playing with Japanese players Unleashed and Lainchan. We are thankful for the people that give us consistent practice, special shoutouts to Zenaku and murd0r, and we take as much as we can away from it. In saying all this, we have been putting in the hours and our game has continued to develop. I feel we are stronger than we were at Dreamhack Tours.
It's a very exciting time to play Quake with promised new champions and rumours of new maps and modes. What would you say is the number one thing you personally hope will come into this game?
Steej: I felt we needed more maps for a long time, now that there is 7 in all competitive game modes its fine. Still waiting for all the champs meant to come out this year?
Cheers for dropping in, from all of Australia and New Zealand we wish yourself and Dandaking the best of luck in the Quake Champions Quakecon 2v2 TDM/Duel tournaments. Are there any final words you have for readers today?
Steej: Thanks to all the Australian players supporting us, our team Corvidae and their sponsors PLE Computers, Sennheiser and Blackchrome for sending us to all these events without them none of this would be possible.
In the danger zone
Dan and Steej at Dreamhack Tours, France
Steej meeting his favourite character
DreamHack Tours 2018 - Quake Champions - Corvidae Steej and dandaking playing
Quake Champions 4SG Duel Cup #2 - LB Final - JAM Python vs Corvidae Steej